Tuesday, September 30, 2014

Seriously Large Amount of Painting Complete!

Check them out! They may not be the best, but I painted them myself. I am proud to have done that at least. :)

Monday, September 22, 2014

A Magical Weekend

Aside from playing in two Khans of Tarkir pre-releases, the weekend was overall just awesome.

I was able to make a sale on the Magic card lot I had, and I received pretty much the price I was looking for. It was worth it monetarily and "spirtually" in the loosest sense of the word. It was nice to unload such a previously massive and, for the most part, sedentary collection. I finally can breath a bit easier about Magic, particularly standard.

This weekend I played Mardu and Abzan. I went 3-0 with Mardu and 4-0 with Abzan. Holy shit. An undefeated weekend! I got a ton of packs for my great success, and I pulled some awesome cards, specifically a Wingmate Roc! Yeah!!!

I think that Khans of Tarkir is an excellent set, and I love the design of it. There were so many ways to fix your mana between the tri-color lands, the banners, and the duals that gain a life. The other very important thing about Khans is the REAL removal the set featured. I love it. I was certainly tired of the Battlecruiser strategies of Theros, and the removal made that not a problem.

In addition, the intrigue of Morph made my games even more interesting, and Outlast is a good mechanic, if you play it right. Raid was decent, but it became a decision between the extra value or just having the dude. Morph, I feel, is not good for the larger creatures. There is too much removal that can kill a morph on the tapout. The best Morphs in the set are the creatures that reveal based on color.

What did you all think of Khans?

Sunday, September 14, 2014


As often as you see the word Purge in any Warhammer Fantasy or 40k work of fiction, this post pertains strictly to Magic: The Gathering. I am performing a massive purge of bulk rares and overall valuable cards, hopefully to gain some money.

I found myself in quite an interesting predicament in terms of the overall game of Magic. I realized that playing Standard for me was beginning to lose its luster. I, at one point, wished to build very strong decks with quite a high caliber of card quality. I built a RUG midrange deck with 10 planeswalkers and a number of mythic cards. For me, it just wasn't worth it overall. I had just as much fun playing a Mono-White Soldier deck, which featured no real serious value cards. It just played creatures and anthem effects to win the game. Simple yet effective.

I do enjoy the idea of Standard, and I intend to keep the deck built to play occasionally at Arkham and Beyond Comics when I am in the Frederick area. I realize that my potential time and effort going to GPs or any Opens are both zero, and I have frankly zero interest in doing so. I'd rather just enjoy my time in my local meta, playing for fun.

Modern and Legacy, however, are definitely formats I would like to break into. I have a built Modern deck, which I absolutely love to play. I plan to build Legacy Smallpox, a deck very similar to my Modern deck. I love the game of Magic overall, but until recently, I just struggled justifying the money associated with it. I already play an expensive hobby in Warhammer, and I am looking to move away from holding value in both.

I still intend to participate in the pre-release events and the release draft of Khans of Tarkir. The set has me really excited, especially for the fetch lands. Mardu Horde all the way! That Wingmate Roc will be mine!