Monday, March 25, 2013


League of Legends was becoming a very difficult game to enjoy. The community is horrible, and the game just was not clicking for me. That changed with the new ping system Riot implemented into the game.

Now the pings will give more specifics concerning their nature. There is a MIA ping, an OMW ping, a SOS ping, and a general ping. They are all distinct in nature, and they are rather easy to use on the map.

Well, that's pretty cool, but why did it revitalize the game for me? Frankly, I can now mute every other player, still communicate effectively with them, and enjoy myself while playing the game. It may be a slightly intolerant method of playing the game, but it really did make my games a whole lot easier to play.

Kudos to Riot; they really do care about their customer base.

Forever in Jund

A metaphor I am rather fond of in the plateau of success. For most people, there is a rapid acceleration upwards in terms of learning, understanding, and improving at a certain skill or task. However, this acceleration slows down, and it eventually levels out into the plateau.

I have finally found myself over that plateau and finally on a steady incline of progress and overall satisfaction with Magic: The Gathering. It has taken me quite some time to get over the net-decks, smelly assholes, and the whiners, but I feel that I can now play the game as I see fit with no qualms.

This new found satisfaction has led me to find the color combination that really suits my playstyle: Jund (Red/Green/Black). I love all of the cards it allows me to play, and I think it has some awesome stuff in standard right now. Currently, I am playing a Jund Aggro strategy, but it has been evolving slowly as I play it. It's a very fun deck, and I am glad to be playing it.

Secret Deck Tech in Gatecrash: Simic Elves. Do it.  

Monday, March 11, 2013

A Tiny Rant

So, I have been pondering some of the major issues I find myself confronted with. Today, I want to talk about something that I have found to be a personal issue. This issue is likely based on the fact that I don't like the concept much. In two words, I find this aspect of college to really grate against my soul:

Greek Life

Granted, I am not a part of any Greek organization, but I find myself constantly put off by the concepts of Greek life. The whole Brotherhood/Sisterhood is a crock of shit. I know plenty of men and women, who frankly do nothing more than stab each other in the back. They don't really care for ALL of their brothers and sisters; they just like the ones that they are friends with. This to me defeats the major purpose of Greek Life.

Secondly, the price seems completely outrageous. I would never in a million years want to pay $400 (IDK the standard rate, but this is the figure I heard from someone about some Greek life; frankly, I don't give a shit) for a t-shirt, some networking, and mandatory bullshit. Why in the hell would I do that? $400 pays for nearly 20% of rent for an apartment. It pays for at least 2 weeks worth of food. NO. Forget that noise.

Perhaps it's just me being a weirdo, but I find Greek life a very image and shallow means to identify oneself with a group. I REALLY don't care for an organization that insists that I attend meetings or do some charitable event, just for a social aspect. Oh, so you have to be a living breathing male to get into this frat? Cool! NOT. Nota Bene: Honors Societies are different, mainly because there is some rigorous aspect to the application process.

I felt like ranting about this, and I figured that my blog would be a good place for it. Cheers.

Friday, March 1, 2013

An Interesting Debate

Earlier today I found this interesting discussion concerning two of the major players in the MOBA genre of games.

I will say that I have not ever played DOTA 2, but I did play some DOTA in its original incarnation as a WC3 mod.

Overall, I find myself falling out of favor with League. I can't bring myself to really truly care about the game enough because it creates a teamwork environment that is inherently not about teamwork. It's about who fed and who became fed and destroyed the enemy team. The same is true in games like Call of Duty. One team has a guy that went 30-2 because he got enough kills to pick up an extreme amount of kill-streak perks, and he carried the team. The other team, however, has a guy that went 2-20, ramboing into anything that could possibly kill him.

People tell me all the time that pre-mades are the way to go in terms of playing League, but frankly, I don't want to have to get 4 other people to play just so I can actually enjoy the game (which is not even necessarily true, but I won't get into that pile of shit). The game was intended to have a MMO solo que element. If that isn't a viable way to actually play the game... then it is clearly failing in one of the major components of the game. One of the major reasons I love World of Warcraft is the ability to play by yourself in a competitive or casual environment. I can easily solo-que into a dungeon group, finish the dungeon, and not lose my mind. If we have a troll, kick him from the group!

In addition, I can't help but absolutely rage over this game. It's not worth it to me to play the game on an mental level. The mentality I go into a game of League is less of a positive, "Let's win this!" but a mentality of "I really hope we don't lose; I don't want to have to put up with bitching for 20 minutes until surrender." Where is the fun in playing a game like that? I don't play to win, but I play to not lose? Fuck that.

I would be interested in trying out DOTA 2, just to see if perhaps the MOBA genre is just not for me.