Monday, January 28, 2013

Gatecrash Pre-Release




Over this past weekend, I attend two Pre-Release events held at Arkham Games. My first guild was Gruul, and I ended up playing a Naya deck on the back of Gideon and Frontline Medic, with some Blood Rush added in. I placed 8th, and I won a couple packs. Gideon was immediately traded for a Huntmaster and 2 Rootbound Crags. Frontline Medic was traded for a playset of Elvish Archdruids for my girlfriends Elf deck.

The second guild was Dimir, and while I placed 19th, I had wayyyy more fun with Dimir. Consuming Abberation is a blast to play. All of the mill and discard effects were fun, and I enjoyed decking my opponents to win. I had a lot more fun the second day.

My thoughts on this new set: I kinda feel that limited will go the way of RtR. Very fun to draft early in the set, but it will tire out. Go Gruul or Boros or go home. Standard will be very lively with plenty of decks doing well and winning. Limited will be... limited in the fun (pun intended).

With some of the new cards in the set, I am building Gruul Werewolves and Dimir Zombies. The tribals always appeal to me, and I want to try them out and see how they work.

Wednesday, January 23, 2013

Best Game Ever?

So, the other day, some friends and I were discussing the merits of several different games. We debated why certain games were THE best game ever and why we believed this to be true. The discussions really brought up some interesting topics in my head that I thought were worth sharing.

Can you compare dissimilar games?
Well, I think at some level you certainly can. Most people play certain games for the same reasons: to have fun, to enjoy friends, and overall generate some good memories. That being said, some games are too different to truly compare properly. Poker is ENTIRELY different from Yahtzee. Dice and Cards require totally different strategies. When put into the context of having fun while playing a game, I think you ca certainly compare the two games.

Can you compare multiplayer and "single player" games?
I put single player in quotations to indicate that very games are truly single player, but they just require you and one other opponent. Certain games I think have value as you play with only yourself for support. Magic: The Gathering and Warhammer (40k and Fantasy) have value as strategy and list building games that focus on YOUR skills when facing off with another opponent. Other games like League of Legends and Twilight Imperium III require some level of cooperation with other people in order to accomplish a goal. Again, we come to the idea that you can compare the games in terms of fun had or strategy or difficulty.

After debating these two ideas, I reached a single conclusion. Games are definitely about the amount of fun had while playing them. I think games should be definied as fun or not fun based on how the person feels about them while they play. I know that I personally get very easily frustrated at other players when they choose to play incorrectly purposefully or otherwise. I prefer a 1v1 style of game. I can only lame myself for victory or defeat. Therefore, Magic and Warhammer appeal to me more than League of TI3.

Overall, people should play a wide variety of games. The more experience and wisdom you gain from games can be applied to other games, and this will increase your fun and acumen when playing games.

Saturday, January 19, 2013

Red Deck Wins




So, there has been a recent pattern that has developed in my gaming. When I am at school, I play a ton of Warhammer 40k, and I play some Magic: the Gathering on the side. When I am at home, however, suddenly, Magic seems to consume most of my time and gaming energy.

I recently completed my Mono-Red Deck, fondly referred to as Red Deck Wins. This deck has reinvigorated my love for the color Red. Red has always been my favorite color in Magic, but up until recently I found myself disheartened by the color overall. Return to Ravnica has been very friendly to Red, and I am ready to take it up as my main color.

The deck is fast and furious, with plenty of Haste and Burn spells. I plan to make a post about the list and the elements of the deck. Gatecrash is nearly here, so that will likely change the deck up a good bit. I find myself having tons of fun, even against horrible matchups. I think this is a good thing overall, and I'm excited for the future in Magic!

Saturday, January 5, 2013

Mists of Pandaria

Over this Winter, I have been playing a large amount of Mists of Pandaria, the newest expansion for World of Warcraft. I have made a Pandaren character, and I have played a bit of the 85-90 (the new max level) content.

It has been a blast so far, and I really enjoy the content. I found the story new and interesting, and I think that Pandaren actually make an excellent addition to the World of Warcraft lore. The talent system adds a level of versatility and intrigue into character building. The removal of trainers is AMAZING, and I like the account mounts and pets system. The changes made to classes have been good far, and I haven't noticed any one class dominating the scene. Monks are very fun to play, and they add some needed dynamics for group/pvp composition. I would highly recommend it for anyone who is interested in the WoW series of games.