Friday, August 30, 2013

Grey Knights/Tau 1750

Here is the list I took last night in a game against my friend's Steel Legion Imperial Guard.

Grey Knight Primary Detachment


Vindicare Assassin-145

5 Grey Knights-120
Psycannon, Daemon Hammer on Justicar

5 Grey Knights-120
Psycannon, Daemon Hammer on Justicar

10 Grey Knights-235
2 Psycannons, MC Daemon Hammer on Justicar

3 Psyflemen Dreadnoughts-135 each

Tau Allies

Tau Commander-120
Puretide Engram Neurochip, Twin-Linked Fusion Blaster

3 Crisis Suits-156
Fusion Blaster, Plasma Rifle

6 Fire Warriors-54

Hammerhead Gunship-145
Submunition Rounds, Disruption Pods

The list performed fairly well. Each unit performed the task it was designed to do, and I was pleased with the results. The game ended with a gamed-out victory for me (In the interest of time). I solidly had two objectives, earned First Blood, Slay the Warlord, and could have earned Linebreaker.

The only real major change I would make is to reduce the number of suits in the Crisis Suit Unit. 3 Fusion Blasters serve well enough to pop any vehicle, particular when Deep Striking into Rear Armor and Tank Hunters from the chip. I would use the extra points to throw Psybolt Ammo on the 10 man Grey Knight Squad, and purchase some Searchlights/Dozer blades for the Rhinos.

1 comment:

  1. I like it. Not entirely sold on the Tau contingent though. You've got long range fire pretty well covered with the Psyflemen, and the Fire Warriors don't add much to your overall volume of fire. The Crisis suits are a great source of melta and plasma, but with Coteaz it seems like inquisitorial henchman might fulfill the role and give you more scoring units. Then again, if you already have the Tau, then they're just as good.